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  • 1.
    Ahlström, Christer
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Human-vehicle-transport system interaction.
    Bolling, Anne
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Sörensen, Gunilla
    Swedish National Road and Transport Research Institute, Traffic and road users, Traffic safety, society and road-user.
    Eriksson, Olle
    Swedish National Road and Transport Research Institute, Infrastructure, Infrastructure maintenance.
    Andersson, Anders
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Validating speed and road surface realism in VTI driving simulator III2012Report (Other academic)
    Abstract [en]

    New simulator models concerning vibration, noise and graphics have been designed and implemented in the VTI Simulator III. The objective of this study is to validate this simulator in terms of road surface realism. Twenty-four drivers participated in the study and drove the same route both in the simulator and on real roads. Three road sections ranging from very smooth to rather uneven were incorporated in the design. The comparison included the objective driving parameter speed as well as subjective parameters from questionnaires and rating scales (evenness, quietness and comfort level). A road section with five speed limit changes was of particular interest in the analyses. No statistically significant difference could be found between the simulator and the car, neither in the parameter speed (in sections with no speed limit changes) nor in the ratings evenness and quietness. Despite similar speed profiles surrounding the speed limit signs, there was a statistically significant difference between the speed in the car and in the simulator, with more rapid accelerations and decelerations in the simulator. The comfort rating was shown to be higher in the car compared to the simulator, but in both cases the general trend showed higher comfort on smoother roads. These results indicate absolute validity for the ratings evenness and quietness, and for the measure speed, and relative validity for comfort and speed surrounding speed limit signs.

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  • 2.
    Andersson, Anders
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Körsimulering och visualisering, SIM.
    Andersson Hultgren, Jonas
    Swedish National Road and Transport Research Institute, Traffic and road users, Körsimulering och visualisering, SIM.
    Leandertz, Rickard
    HiQ.
    Johansson, Martin
    Pitch Technologies.
    Betnér, Steve
    Pitch Technologies.
    Jakobson, Ola
    Volvo Car Corporation.
    Rolff, Fredrik
    Volvo Car Corporation.
    SimArch 2: Implementation and demonstration of the SimArch architecture2017Report (Other academic)
    Abstract [en]

    Complexity in modern vehicles consists of an increasingly large multitude of components that operate together. While functional verification of individual components is important, it is also important to test systems of interacting components within a driving environment, both from a functional perspective and from a driver perspective. One proven way for testing is vehicle simulators and in this work the main goals have been to increase flexibility and scalability by introducing a distributed driving simulator platform. 

    A distributed simulation architecture was designed and implemented, based on user needs defined in a previous project, which divides a driving simulator environment into four major entities with well-defined interfaces. These entities are Session Control, Environment Simulator, Driving Simulator and Vehicle simulator. High Level Architecture (HLA) Evolved, an IEEE standard, was chosen as the standard for communication. HLA Evolved is based on a publish-subscribe architecture, and is commonly used for distributed simulations. The entities and the communication topology are described in detail in the report.

    The evaluation of the distributed simulation architecture focused on flexibility and scalability, and on timing performance. Results show that the implemented distributed simulation architecture compared to the non-modified architecture increased flexibility and scalability, as several distributed setups were tested successfully. However, it also has an inherent communication latency due to packaging and sending of data between entities, which was estimated to be one millisecond. This is an effect which needs to be considered for a distributed simulation. Especially if the communication between the Driving Simulator and the Vehicle Simulator is sensitive to such delays. During evaluations of the distributed simulation architecture, the Driving Simulator and the Vehicle Simulator were always located at one site in a low latency configuration.

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  • 3.
    Andersson, Anders
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Andersson Hultgren, Jonas
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Leandertz, Rickard
    HiQ.
    Johansson, Martin
    Pitch Technologies.
    Eriksson, Steve
    Pitch Technologies.
    Jakobson, Ola
    Volvo Car Corporation.
    A Driving Simulation Platform using Distributed Vehicle Simulators and HLA2015In: Proceedings of the DSC 2015 Europe: Driving Simulation Conference & Exhibition, 2015, p. 123-130Conference paper (Refereed)
    Abstract [en]

    Modern vehicles are complex systems consisting of an increasing large multitude of components that operate together. While functional verification on individual components is important, it is also important to test components within a driving environment, both from a functional perspective and from a driver perspective. One proven way for testing is vehicle simulators and in this work the main goals have been to increase flexibility and scalability by introducing a distributed driving simulator platform.

    As an example, consider a workflow where a developer can go from a desktop simulation to an intermediate driving simulator to a high fidelity driving simulator with Hardware-In-the-Loop systems close to a finished vehicle in an easy way. To accomplish this, a distributed simulation architecture was designed and implemented that divides a driving simulator environment into four major entities with well-defined interfaces, using HLA as the method of communication. This platform was evaluated on two aspects, flexibility/scalability and timing performance. Results show that increased flexibility and scalability was achieved when using a distributed simulation platform. It is also shown that latency was only slightly increased when using HLA.

  • 4.
    Andersson, Anders
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle Systems and Driving Simulation..
    Blissing, Björn
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle Systems and Driving Simulation..
    Carlsson, Håkan
    Swedish National Road and Transport Research Institute, Infrastructure, Measurement technology and engineering workshop.
    Erlingsson, Sigurdur
    Swedish National Road and Transport Research Institute, Infrastructure, Pavement Technology.
    Hellman, Fredrik
    Swedish National Road and Transport Research Institute, Infrastructure, Pavement Technology.
    Hjort, Mattias
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle Systems and Driving Simulation..
    Ihs, Anita
    Swedish National Road and Transport Research Institute, Infrastructure.
    Kuttah, Dina K
    Swedish National Road and Transport Research Institute, Infrastructure, Pavement Technology.
    Nåbo, Arne
    Swedish National Road and Transport Research Institute, Traffic and road users, Driver and vehicle.
    Thorslund, Birgitta
    Swedish National Road and Transport Research Institute, Traffic and road users, Driver and vehicle.
    Designguide för Smarta gator2022Report (Other academic)
    Abstract [sv]

    Sammanfattningsvis definierar vi i denna guide ’smarta gator’ kort sagt som mångfunktionella, levande, långsamma, ekologiska och flexibla gator. Det övergripande målet med denna guide är följaktligen ”Smarta gator för en hållbar stadsutveckling”.

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  • 5.
    Andersson, Anders
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Buffoni, Lena
    IDA, Linköping University.
    Powertrain Model Assesment for Different Driving Tasks through Requirement Verification2016In: Proceedings of the 9th EUROSIM Congress on Modelling and Simulation, 2016Conference paper (Refereed)
    Abstract [en]

    For assessing whether a system model is a good candidate for a particular simulation scenario or choosing the best system model between multiple design alternatives it is important to be able to evaluate the suitability of the system model. In this paper we present a methodology based on finite state machine requirements verifying system behavior in a Modelica environment where the intended system model usage is within a moving base driving simulator. A use case illustrate the methodology with a Modelica powertrain system model using replaceable components and measured data from a Golf V. The achieved results show the importance of context of requirements and how users are assisted in finding system model issues.

  • 6.
    Andersson, Anders
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Fritzson, Peter
    Linköping University.
    Models for Distributed Real-Time Simulation in a Vehicle Co-Simulator Setup2013In: Proceedings of the 5th International Workshop on Equation-Based Object-Oriented Modeling Languages and Tools / [ed] Henrik Nilsson, Linköping: Linköping University Electronic Press, 2013, p. 131-139Conference paper (Refereed)
    Abstract [en]

    A car model in Modelica has been developed to be used in a new setup for distributed real-time simulation where a moving base car simulator is connected with a real car in a chassis dynamometer via a 500m fiber optic communication link. The new co-simulator set-up can be used in a number of configurations where hardware in the loop can be interchanged with software in the loop. The models presented in this paper are the basic blocks chosen for modeling the system in the context of a distributed real-time simulation, estimating parameters for the powertrain model, the choice of numeric solver, and the interaction with the solver for real-time properties.

  • 7.
    Andersson, Anders
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Genell, Anders
    Swedish National Road and Transport Research Institute, Society, environment and transport, Environment.
    SIREN: sound generation for vehicle simulation2013Report (Other academic)
    Abstract [en]

    The ViP Simulator Sound Renderer (SIREN) software has been created as a means to facilitate generation and playback of audio signals in driving simulators. Siren is a modular, scalable program with a plug-in based infrastructure. The included plug-ins offer sound file playback, sound stream playback and spatialization possibilities. Required additional functionality can be added by creating custom plug-ins. Siren by default relies on the OpenAL library for spatialization and on Csound for sound stream generation. Other spatialization and generation software can be used by replacing the corresponding API modules. Siren is implemented in the new Simulator IV as well as in Simulator III at VTI and will also be implemented in Simulator II in the immediate future. Experimental implementations have been tested in the VTI Foerst simulator running solely under the Microsoft Windows operating system. Volvo Trucks has a trial version implemented in their simulator and has made some local customization. The current sound models implemented through Siren in the VTI simulators consist of real-time synthesis of sound based on measurements performed in real vehicles (car and truck) on the Volvo test track. The resulting sound has been validated through corresponding measurements performed inside the simulator cabins as well as through informal listening by experienced drivers.

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  • 8.
    Andersson, Anders
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle Systems and Driving Simulation..
    Insulander, Martin
    GEISTT, Sweden.
    Blissing, Björn
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle Systems and Driving Simulation..
    Hjort, Mattias
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle Systems and Driving Simulation..
    Jansson, Andreas
    Friström, Jon
    Scania, Sweden.
    Lindvall, Linus
    Scania, Sweden.
    Co-simulation architecture with pedestrian, vehicle, and traffic simulators2021In: Actes (IFSTTAR), Driving Simulation Association , 2021, p. 181-184Conference paper (Refereed)
    Abstract [en]

    Automated and connected traffic systems with cooperative functionality need effective testing. One way to enable such testing is to represent the current traffic environment by co-simulating different simulators using a communication layer between the simulators for cooperative functionality. With this approach, this paper presents a platform with its included simulators (vehicle, pedestrian, and traffic simulators), the used run-time infrastructure (RTI) for co-simulation, and the connection to the Unreal Engine based visual system for the simulators. The architecture was tested with two vehicle simulators (one autonomous bus and a truck), one pedestrian simulator, and one traffic simulator connected using a cloud-based service for the RTI.

  • 9.
    Andersson, Anders
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Jansson, Jonas
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    A Moving Base Simulator Investigation of Effects of a Yaw Stability System Caused by a Side Impact2011In: Journal of Computing and Information Science in Engineering, ISSN 1530-9827, E-ISSN 1944-7078, Vol. 11, no 4, article id 044501Article in journal (Refereed)
    Abstract [en]

    The main objective of this study was to investigate how an electronic stability control (ESC) system may aid the driver in a critical sideswipe accident. Another objective was to investigate the possibility of having a realistic simulation of a sideswipe accident in a large moving base simulator. The experiment can be divided into two parts. In part one, the driver is unaware of the sudden side impact and in part two, the side impact was repeated six times.

    The experiment was driven by 18 persons. With the ESC system active no driver lost control, while with the system inactive there were five drivers that lost control in part one. In part two, the ESC system showed to stabilize the vehicle faster, and the improvement in stabilization time was between 40% and 62%. It was also seen that 2% loss of control occurred with an ESC system active and 45% without.

  • 10.
    Andersson, Anders
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Kharrazi, Sogol
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    A Framework for Credibility Assessment of a Powertrain Model in Driving Simulator Studies2016In: Proceedings of the 36th FISITA World Automotive Congress, 2016Conference paper (Refereed)
    Abstract [en]

    When performing a driving simulator study, validity of the vehicle model for the intended driving task is of key importance; otherwise, the reliability of the study results might be jeopardized. In this paper a framework for real-time credibility assessment of the simulated longitudinal dynamics by a powertrain model in a moving base driving simulator is presented. The framework consists of the physical system model and a quality model which run in parallel in real time. The developed framework has been evaluated by offline simulations, as well as in real-time in a moving base driving simulator. The evaluation results showed that the developed framework can accurately capture the validity of the powertrain model in different driving conditions and provide the credibility level of the simulation results to the simulator operator in real-time.

  • 11.
    Andersson, Anders
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Driving Simulation and Visualization.
    Kharrazi, Sogol
    Swedish National Road and Transport Research Institute, Traffic and road users, Driver and vehicle.
    Freight train model for real-time simulation2017In: Dynamics of Vehicles on Roads and Tracks Vol 2: Proceedings of the 25th International Symposium on Dynamics of Vehicles on Roads and Tracks (IAVSD 2017), 14-18 August 2017, Rockhampton, Queensland, Australia, 2017Conference paper (Refereed)
    Abstract [en]

    In an attempt to increse the freight transport capacity in Sweden, introduction of longer and heavier trains is investigated. To aid this investigation, a freight train simulator was designed and constructed. Here, the implemented freight train dynamics model is described, which includes slip control, a modular wagon model structrue and pneumatic brake system. Further, stable real-time performance of the implemented dynamics model is discussed.

  • 12.
    Andersson, Anders
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Driving Simulation and Visualization.
    Kharrazi, Sogol
    Swedish National Road and Transport Research Institute, Traffic and road users, Driver and vehicle.
    Vehicle model quality framework for moving base driving simulators, a powertrain model example2018In: International Journal of Vehicle Systems Modelling and Testing, ISSN 1745-6436, E-ISSN 1745-6444, Vol. 13, no 2, p. 93-108Article in journal (Refereed)
    Abstract [en]

    Moving base driving simulators, with an enclosed human driver, are often used to study driver-vehicle interaction or driver behaviour. Reliable results from such a driving simulator study strongly depend on the perceived realism by the driver in the performed driving task. Assuring sufficient fidelity for a vehicle dynamics model during a driving task is currently to a large degree a manual task. Focus here is to automate this process by employing a framework using collected driving data for detection of model quality for different driving tasks. Using this framework, a powertrain model credibility is predicted and assessed. Results show that chosen powertrain model is accurate enough for a driving scenario on rural roads/motorway, but need improvements for city driving. This was expected, considering the complexity of the vehicle dynamics model, and it was accurately captured by the proposed framework which includes real-time information to the simulator operator.

  • 13.
    Andersson, Anders
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Kharrazi, Sogol
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Lind, Simon
    Myklebust, Andreas
    Linköpings Universitet.
    Parameterization procedure of a powertrain model for a driving simulator2016In: Advances in Transportation Studies, ISSN 1824-5463, Vol. 1, p. 99-112Article in journal (Refereed)
    Abstract [en]

    The automotive industry is facing a major challenge to reduce environmental impacts. As a consequence, the increasing diversity of powertrain configurations put a demand on testing and evaluation procedures. One of the key tools for this purpose is simulators. In this paper a powertrain model and a procedure for parameterizing it, using chassis dynamometers and a developed pedal robot are presented. The parameterizing procedure uses the on-board diagnostics of the car and does not require any additional invasive sensors.

    Thus, the developed powertrain model and parameterization procedure provide a rapid non- invasive way of modelling powertrains of test cars. The parameterizing procedure has been used to model a front wheel drive Golf V with a 1.4L multi-fuel engine and a manual gearbox. The achieved results show a good match between simulation results and test data. The powertrain model has also been tested in real-time in a driving simulator.

  • 14.
    Andersson, Anders
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Kharrazi, Sogol
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Lind, Simon
    Myklebust, Andreas
    Parameterization Procedure of a Powertrain Model for a Driving Simulator2015In: Proceedings  of the 2015 Road Safety & Simulation International Conference, 2015Conference paper (Refereed)
    Abstract [en]

    The automotive industry is facing a major challenge to reduce environmental impacts. As a consequence, the increasing diversity of powertrain configurations put a demand on testing and evaluation procedures. One of the key tools for this purpose is simulations.

    In this paper a powertrain model and a procedure for parameterizing it, using chassis dynamometers and a developed pedal robot are presented. The parameterizing procedure uses the on-board diagnostics of the car and does not require any additional invasive sensors. Thus, the developed powertrain model and parameterization procedure provide a rapid non-invasive way of modelling powertrains of test cars. The parameterizing procedure has been used to model a front wheel drive Golf V with a 1.4L multi-fuel engine and a manual gearbox. The achieved results show a good match between simulation results and test data. The powertrain model has also been tested in real-time in a driving simulator.

  • 15.
    Andersson, Anders
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Driving Simulation and Visualization.
    Lidström, Mats
    Peters, Björn
    Swedish National Road and Transport Research Institute, Traffic and road users, Driver and vehicle.
    Rosberg, Tomas
    Swedish National Road and Transport Research Institute, Infrastructure, Pavement Technology.
    Thorslund, Birgitta
    Swedish National Road and Transport Research Institute, Traffic and road users, Driver and vehicle.
    Framtagning av loktågsmodell för VTI:s tågsimulator2017Report (Other academic)
    Abstract [en]

    Allowing higher speeds for freight trains would provide opportunities for a higher prioritization in the traffic flow by rail traffic management, which in itself is a capacity gain and should generate better flows and higher capacity on the Swedish rail network, especially on the major railways. Simulators are an effective and safe way to investigate the effects of changes in both driver behavior and capacity.

    The purpose of this project was to create capacity-enhancing opportunities and actions by developing a freight train simulator and investigating its possible application areas. The aim of the project was to provide a freight train simulator, consisting of a locomotive and a number of wagons, which can be used in studies to increase capacity through, for example, optimized speed, and thus changing braking profiles, for long trains. The project has delivered knowledge of new test methods, a freight train simulator and a software platform for further testing.

    The project was conducted in three successive stages. In the first phase, a pilot study was carried out with drivers, operators and problem owners, who gave the researchers an understanding of the driving environment. In addition, some of the data needed for the development of the freight train simulator was collected. In the second phase, a freight train (software and hardware) model was developed. Stage three was a validation study together with drivers.

    A Traxx model driver console was purchased from a German manufacturer. The vehicle model was developed from a single unit, Regina type (motorcar train), into a combination of several units. The train in the simulator consists of one or more locomotives and a number of wagons with a total length of up to 750 meters. A locomotive of Traxx model is used. For each device, locomotive and wagon, data is required: length, weight, load, brake, roll and air resistance. In addition, information about noise, driving, braking (re-electrical braking and conventional pneumatic brake) (P-brake), cab equipment and more are added. Currently, the track between Falköping - Jönköping - Forserum is modelled and will be used for ATC trains. The model is configurable using combinations of a locomotive (Traxx) and, currently, four different types of wagons. These can be linked in different combinations.

    Some applications that were discussed at the start of the project were, on the one side, those that could naturally be linked to longer and heavier trains, and, on the other, the ideas that arose because of the equipment purchased. At the Transport Administration winter meeting, a workshop was conducted where further uses were discussed. Among these are applications within education, energy efficient driving or design. Education and certain types of studies could be performed with the existing locomotive model, while others require either validation of parameters or some further development of the model.

    The project has provided knowledge of new test methods, this research report and a product in the form of a freight train simulator and software platform for further testing. The project has also delivered a national resource of simulator software. The software provides for cost-effective testing activities in the freight train domain. A freight train simulator has been developed, which will be valuable as a demonstration tool as well as a platform for training,

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  • 16.
    Andersson, Anders
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Nyberg, Peter
    Linköpings universitet.
    Sehammar, Håkan
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Öberg, Per
    Linköpings universitet.
    Vehicle Powertrain Test Bench Co-Simulation with a Moving Base Simulator Using a Pedal Robot2013In: SAE International Journal of Passenger Cars - Electronic and Electrical Systems, ISSN 1946-4614, Vol. 6, no 1, p. 169-179Article in journal (Refereed)
    Abstract [en]

    To evaluate driver perception of a vehicle powertrain a moving base simulator is a well-established technique. We are connecting the moving base simulator Sim III, at the Swedish National Road and Transport Research Institute with a newly built chassis dynamometer at Vehicular Systems, Linköping University.

    The purpose of the effort is to enhance fidelity of moving base simulators by letting drivers experience an actual powertrain. At the same time technicians are given a new tool for evaluating powertrain solutions in a controlled environment.

    As a first step the vehicle model from the chassis dynamometer system has been implemented in Sim III. Interfacing software was developed and an optical fiber covering the physical distance of 500 m between the facilities is used to connect the systems. Further, a pedal robot has been developed that uses two linear actuators pressing the accelerator and brake pedals. The pedal robot uses feedback loops on accelerator position or brake cylinder pressure and is controlled via an UDP interface.

    Results from running the complete setup showed expected functionality and we are successful in performing a driving mission based on real road topography data. Vehicle acceleration and general driving feel was perceived as realistic by the test subjects while braking still needs improvements. The pedal robot construction enables use of a large set of cars available on the market and except for mounting the brake pressure sensor the time to switch vehicle is approximately 30 minutes.

  • 17.
    Aramrattana, Maytheewat
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Driving Simulation and Visualization.
    Andersson, Anders
    Swedish National Road and Transport Research Institute, Traffic and road users, Driving Simulation and Visualization.
    Reichenberg, Frida
    RISE.
    Mellegård, Niklas
    RISE.
    Burden, Håkan
    RISE.
    Testing cooperative intelligent transport systems in distributed simulators2019In: Transportation Research Part F: Traffic Psychology and Behaviour, ISSN 1369-8478, E-ISSN 1873-5517, Vol. 65, p. 206-216Article in journal (Refereed)
    Abstract [en]

    Simulation is often used as a technique to test and evaluate systems, as it provides a cost-efficient and safe alternative for testing and evaluation. A combination of simulators can be used to create high-fidelity and realistic test scenarios, especially when the systems-under-test are complex. An example of such complex systems is Cooperative Intelligent Transport Systems (C-ITS), which include many actors that are connected to each other via wireless communication in order to interact and cooperate. The majority of the actors in the systems are vehicles equipped with wireless communication modules, which can range from fully autonomous vehicles to manually driven vehicles. In order to test and evaluate C-ITS, this paper presents a distributed simulation framework that consists of (a) a moving base driving simulator; (b) a real-time vehicle simulator; and (c) network and traffic simulators. We present our approach for connecting and co-simulating the simulators. We report on limitation and performance that this simulation framework can achieve. Lastly, we discuss potential benefits and feasibility of using the simulation framework for testing of C-ITS.

  • 18.
    Eriksson, Lars
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Human-vehicle-transport system interaction.
    Bolling, Anne
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Alm, Torbjörn
    HiQ.
    Andersson, Anders
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Ahlström, Christer
    Swedish National Road and Transport Research Institute, Traffic and road users, Human-vehicle-transport system interaction.
    Blissing, Björn
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Nilsson, Göran
    Svenska vägmarkeringsföreningen, SVMF.
    Driver acceptance and performance with LDW and rumble strips assistance in unintentional lane departures2013Report (Other academic)
    Abstract [en]

    In this ViP project the focus of investigation was whether drivers more readily accept either rumble strips or an in-vehicle lane departure warning system (LDW) in unintentional lane departure situations. The results show that acceptance was high for both alternatives, but while the drivers showed more satisfaction from using the LDW, they also showed more trust in the rumble strips. Twenty-four drivers drove the VTI driving simulator SIM III in car mode with simulated rumble strips in one drive and with a simulated Volvo LDW in another drive. A forced yaw motion of the vehicle induced the unintentional lane departures. The results showed no choice in favour of the LDW or the rumble strips, but a clear preference for having a function that warns for unintentional lane departure. Several participants thought it was good to have both types of warning in parallel. Although Response completion time was shorter with the rumble strips warning, there was no difference between the warning types, neither in Time to get car back in lane nor in Lane exceedence area. Thus, there were no major overall differences between the LDW and the rumble strips as measured in the present study. The conclusion is that the drivers’ acceptance, as well as performance, was high for both the rumble strips and the LDW. The positive opinion on the need for assistance systems in unintentional lane departure when drivers are directing their visual attention away from the road is thus further strengthened.

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  • 19.
    Fagerlönn, Johan
    et al.
    Interactive Institute.
    Andersson, Anders
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle technology and simulation.
    Liljedahl, Mats
    Interactive Institute.
    Advanced driving simulator to evaluate sound design strategies for intelligent transport systems2011Report (Other academic)
    Abstract [en]

    Additional sound capabilities in visually advanced simulators may offer researchers and practitioners better resources to evaluate in-vehicle auditory signals and advanced auditory displays. In the first part of the present report, the implementation of a new audio system in the Scania truck cabin for the driving simulators II and III at the Swedish National Road and Transport Research Institute (VTI) is described.

    The new audio software is based on the Open Audio Library (OpenAL) implementation for the Macintosh Operating System OS X. It communicates with the existing simulator software using the Open Sound Control (OSC) standard. The remaining program code is open, which offers the possibility of adapting the audio system to future demands and specific needs of partners within the competence centre ViP (Virtual Prototyping and Assessment by Simulation).

    Another aim of the present project was to investigate the potential of urgent alarms to raise annoyance and negatively affect drivers’ subsequent responses to unrelated, critical events on the road. While performing a simulated driving task, truck drivers received two types of warnings that were designed to differ significantly in perceived urgency. Several times in the trial an unexpected event occurred just seconds after drivers were presented with an unrelated warning, and the drivers had to brake immediately to avoid a collision. The results indicate that acoustic characteristics and semantic meaning may impact the perceived annoyance of in-vehicle warnings. Furthermore, the participants who received a high-urgency warning braked significantly harder and tended to brake later than the drivers who received a low-urgency warning.

    The simulator study was also used to validate the reliability of the new audio system.

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    FULLTEXT01
  • 20.
    Hjort, Mattias
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle Systems and Driving Simulation..
    Andersson, Anders
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle Systems and Driving Simulation..
    Blissing, Björn
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle Systems and Driving Simulation..
    Källgren, Laban
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle Systems and Driving Simulation..
    Karlsson, Louise
    Spacescape.
    Rydell, Moa
    Spacescape.
    Dahlhielm, Malin
    Spacescape.
    Smarta gator: VR-simulering av framtida stadsmiljöer2022Report (Other academic)
    Abstract [en]

    This report describes the work of work packages 6 and 8 in the Vinnova-funded Smarta gator project. Based on architectural descriptions, three different VR environments have been created – so-called “digital twins” of a currently existing street environment in Stockholm, as well as two different possible future versions of the street environment. The simulated environment can be experienced by pedestrians in VTI’s pedestrian simulator, and alternatively also by motorists through co-simulation with another driving simulator. The two possible visions for the future were evaluated from a pedestrian perspective through a workshop with 30 subjects in VTI’s pedestrian simulator in Linköping. The participants’ answers clearly show that the experience of security, priority and well-being increased in the smart environments compared with the original environment. 

    However, the readability of the street space was experienced in the smart environments somewhat degraded compared to the original environment. One explanation may be that many people recognize the original environment because it is a relatively common type of street – wide lanes for cars, curbside parking and sidewalks, while the smart environments are structured in a different way, which may need additional experience to understand this “new type” of street. 

    Overall, the study demonstrates how street spaces can be created that are experienced as more pleasant and safer by prioritising pedestrian and bicycle traffic through a larger area dedicated to walking, cycling and accommodation than for motor traffic. The creation of living spaces and social functions along the street also had a positive effect on the experience of the street space. Placing trees and greenery along the street is in addition to the ecological benefits also important for the well-being and experience of the street space. 

    It is concluded that VR simulation can be a useful tool for assessing various design solutions at an early stage. VTI’s pedestrian simulator is equipped with a state-of-the-art image system, but the restricted area of 3x6 meters is too small to allow for a person to easily walk around the urban environment. Autonomous pedestrians, controlled by the game engine Unreal Engine, were perceived by most subjects as very realistic, and they contributed to the illusion of being in place in the environment.

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    fulltext
  • 21.
    Svensson, Nina
    et al.
    Swedish National Road and Transport Research Institute, Society, environment and transport, Environment.
    Gustafsson, Mats
    Swedish National Road and Transport Research Institute, Society, environment and transport, Environment.
    Blomqvist, Göran
    Swedish National Road and Transport Research Institute, Society, environment and transport, Environment.
    Eskilsson, John
    Andersson, Anders
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle Systems and Driving Simulation..
    Pereira, Iman
    Swedish National Road and Transport Research Institute, Society, environment and transport, Traffic analysis and logistics.
    Vitrano, Chiara
    Swedish National Road and Transport Research Institute, Society, environment and transport, Mobility, actors and planning processes.
    Larsson, Kristina
    Swedish National Road and Transport Research Institute, Traffic and road users, The Human in the Transport system..
    Frid Eriksson, Emma
    Eriksson, Olle
    Swedish National Road and Transport Research Institute, Infrastructure, Infrastructure maintenance.
    Thunholm, Mattias
    Lundberg, Thomas
    Swedish National Road and Transport Research Institute, Infrastructure, Infrastructure maintenance.
    Nygårdhs, Sara
    Swedish National Road and Transport Research Institute, Traffic and road users, The Human in the Transport system..
    Berglund, Magnus (Editor)
    Swedish National Road and Transport Research Institute, Society, environment and transport, Traffic analysis and logistics.
    Ride the future – strategisk satsning: fem studier med fokus på autonoma bussar i städer2022Report (Other academic)
    Abstract [en]

    Five carefully selected feasibility studies have been initiated by VTI as part of the strategic investment “Ride the future” linked to future mobility solutions. The title of the feasibility studies is as follows: 

    ▪ Data processing and visualization of mobile air quality measurements. 

    ▪ SUMO and Unreal Engine for co-simulation. 

    ▪ Exploring spatio-temporal accessibility in Lambohov: a pre-study. 

    ▪ The importance of the road surface for vibrations and comfort in slow vehicles. 

    ▪ Infrastructure needs at bus stops.

     This report contains a brief description of the studies and the more detailed report can be found in the appendix.

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    fulltext
  • 22.
    Torstensson, Peter
    et al.
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle Systems and Driving Simulation..
    Vernersson, Tore
    Chalmers University of Technology, Sweden.
    Janhäll, Sara
    RISE, Sweden.
    Andersson, Anders
    Swedish National Road and Transport Research Institute, Traffic and road users, Vehicle Systems and Driving Simulation..
    Blennow, Fredrik
    Faiveley Transport Nordic, Sweden.
    Mossheden, Kristoffer
    Faiveley Transport Nordic, Sweden.
    Use of numerical simulation to map and mitigate railway particle emissions2019Report (Other academic)
    Abstract [en]

    This feasibility study is an interdisciplinary collaboration between three research institutes (VTI, Chalmers University of Technology and RISE) and a railway brake manufacturer (Faiveley Transport Nordic). Senior researchers specialized on numerical modelling of friction brakes and on particle matters (PM), are combined with expertise in the field of train driving simulation to reduce railway’s impact on environment and human health. The train driving simulator of VTI is further developed to account for the wear generated at the brake blocks and in the wheel‒rail contact. A literature study that focuses on prediction of railway particle emissions is presented

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    fulltext
1 - 22 of 22
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